If you use the same audio file for multiple purposes, what is the benefit of duplicating the files corresponding Sound SFX object, instead of importing another copy of the original audio file? {Ans: The duplicated Sound SFX object will reference a single original audio file, therefore less memory in the game.}What is the default setting for Max Voice Instances in the Project Settings menu? {Ans: 256}Which tab in the Project Explorer view allows you to create Switch Groups and Game States? {Ans: Game Syncs}Which of the following objects can receive a game call directly from the game engine? Sound SFX, Event, Action, Work Unit {Ans: Event}What button within the Wwise interface allows you to configure a connection to a game being played locally or over a network? {Ans: Remote}What are some common parameters that an RTPC can control? {Ans: Volume, High-Pass filter, Low-Pass Filter}What does "Max Size" in SoundBank Manager refer to? {Ans: The budget for the maximum number of bytes the Soundbank should be.}How can you adjust the same property value on multiple objects simultaneously? {Ans: Select the desired objects, then right-click one of the selected objects and choose Multi-edit to